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define more complex inbreeding strategies (dragoon/komodo!103)
this MR: - refactors the "inbreeding" example into `examples/inbreeding/` - adds `--strategy` and `--environment` - `Strategy::draw` will draw the number of shards to keep for recoding - `Environment::update` will update the pool of shards by losing some of them
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- Cargo.toml 4 additions, 0 deletionsCargo.toml
- Makefile 1 addition, 0 deletionsMakefile
- examples/inbreeding/environment.rs 184 additions, 0 deletionsexamples/inbreeding/environment.rs
- examples/inbreeding/mod.rs 101 additions, 31 deletionsexamples/inbreeding/mod.rs
- examples/inbreeding/strategy.rs 149 additions, 0 deletionsexamples/inbreeding/strategy.rs
examples/inbreeding/environment.rs
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examples/inbreeding/strategy.rs
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