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diff --git a/biblio/hopwood-et-al-2024-development-and-evaluation-of-multirotor-flight-dynamic-models-for-estimation-and-control.pdf b/biblio/hopwood-et-al-2024-development-and-evaluation-of-multirotor-flight-dynamic-models-for-estimation-and-control.pdf
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diff --git a/mavion/2017_Ribeiro_Lustosa_Leandro_D.pdf b/mavion/2017_Ribeiro_Lustosa_Leandro_D.pdf
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diff --git a/mavion/pygmavion.py b/mavion/pygmavion.py
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index bf07d9fcc9c21d3e372ce45b34de3923f18e43e6..0000000000000000000000000000000000000000
--- a/mavion/pygmavion.py
+++ /dev/null
@@ -1,34 +0,0 @@
-# import the pygame module, so you can use it
-import pygame
- 
-# define a main function
-def main():
-     
-    # initialize the pygame module
-    pygame.init()
-    # load and set the logo
-    logo = pygame.image.load("logo32x32.png")
-    pygame.display.set_icon(logo)
-    pygame.display.set_caption("minimal program")
-     
-    # create a surface on screen that has the size of 240 x 180
-    screen = pygame.display.set_mode((240,180))
-     
-    # define a variable to control the main loop
-    running = True
-     
-    # main loop
-    while running:
-        # event handling, gets all event from the event queue
-        for event in pygame.event.get():
-            # only do something if the event is of type QUIT
-            if event.type == pygame.QUIT:
-                # change the value to False, to exit the main loop
-                running = False
-     
-     
-# run the main function only if this module is executed as the main script
-# (if you import this as a module then nothing is executed)
-if __name__=="__main__":
-    # call the main function
-    main()
\ No newline at end of file